Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Import::MaterialData Member List

This is the complete list of members for Divide::Import::MaterialData, including all inherited members.

_texturesDivide::Import::MaterialData
deserialize(ByteBuffer &dataIn)Divide::Import::MaterialData
PROPERTY_RW(bool, ignoreTexDiffuseAlpha, false)Divide::Import::MaterialData
PROPERTY_RW(bool, doubleSided, true)Divide::Import::MaterialData
PROPERTY_RW(Str< 128 >, name)Divide::Import::MaterialData
PROPERTY_RW(ShadingMode, shadingMode, ShadingMode::FLAT)Divide::Import::MaterialData
PROPERTY_RW(BumpMethod, bumpMethod, BumpMethod::NONE)Divide::Import::MaterialData
PROPERTY_RW(FColour4, baseColour, DefaultColours::WHITE)Divide::Import::MaterialData
PROPERTY_RW(FColour3, emissive, DefaultColours::BLACK)Divide::Import::MaterialData
PROPERTY_RW(FColour3, ambient, DefaultColours::BLACK)Divide::Import::MaterialData
PROPERTY_RW(FColour4, specular, DefaultColours::BLACK)Divide::Import::MaterialData
PROPERTY_RW(SpecularGlossiness, specGloss)Divide::Import::MaterialData
PROPERTY_RW(F32, metallic, 0.0f)Divide::Import::MaterialData
PROPERTY_RW(F32, roughness, 1.0f)Divide::Import::MaterialData
PROPERTY_RW(F32, parallaxFactor, 1.0f)Divide::Import::MaterialData
serialize(ByteBuffer &dataOut) constDivide::Import::MaterialData
SpecularGlossiness typedefDivide::Import::MaterialData