Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::QuadtreeNode Member List

This is the complete list of members for Divide::QuadtreeNode, including all inherited members.

_boundingBoxDivide::QuadtreeNodeprivate
_boundingSphereDivide::QuadtreeNodeprivate
_childrenDivide::QuadtreeNodeprivate
_drawBBoxesDivide::QuadtreeNodeprivate
_LoDDivide::QuadtreeNodeprivate
_parentDivide::QuadtreeNodeprivate
_terrainChunkDivide::QuadtreeNodeprivate
build(U8 depth, vec2< U16 > pos, vec2< U16 > HMsize, U32 targetChunkDimension, Terrain *terrain, U32 &chunkCount)Divide::QuadtreeNode
computeBoundingBox(BoundingBox &parentBB)Divide::QuadtreeNode
drawBBox(GFXDevice &context)Divide::QuadtreeNode
getBoundingBox() const noexceptDivide::QuadtreeNodeinline
getChild(const ChildPosition pos) const noexceptDivide::QuadtreeNodeinline
getChild(const U32 index) const noexceptDivide::QuadtreeNodeinline
getChunk() const noexceptDivide::QuadtreeNodeinline
isALeaf() const noexceptDivide::QuadtreeNodeinline
LoD() const noexceptDivide::QuadtreeNodeinline
PROPERTY_R_IW(U32, targetChunkDimension, 0u)Divide::QuadtreeNode
QuadtreeNode(Quadtree *parent) noexceptDivide::QuadtreeNode
setBoundingBox(const BoundingBox &bbox) noexceptDivide::QuadtreeNodeinline
toggleBoundingBoxes()Divide::QuadtreeNode
~QuadtreeNode()Divide::QuadtreeNode