Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::SingleShadowMapGenerator Member List

This is the complete list of members for Divide::SingleShadowMapGenerator, including all inherited members.

_blurBufferDivide::SingleShadowMapGeneratorprotected
_blurDepthMapShaderDivide::SingleShadowMapGeneratorprotected
_blurPipelineDivide::SingleShadowMapGeneratorprotected
_contextDivide::ShadowMapGeneratorprotected
_drawBufferDepthDivide::SingleShadowMapGeneratorprotected
_shaderConstantsDivide::SingleShadowMapGeneratorprotected
_typeDivide::ShadowMapGeneratorprotected
blurTarget(U16 layerOffset, GFX::CommandBuffer &bufferInOut)Divide::SingleShadowMapGeneratorprotected
render(const Camera &playerCamera, Light &light, U16 lightIndex, GFX::CommandBuffer &bufferInOut, GFX::MemoryBarrierCommand &memCmdInOut) overrideDivide::SingleShadowMapGeneratorvirtual
ShadowMapGenerator(GFXDevice &context, ShadowType type) noexceptDivide::ShadowMapGeneratorexplicitprotected
SingleShadowMapGenerator(GFXDevice &context)Divide::SingleShadowMapGeneratorexplicit
updateMSAASampleCount(U8 sampleCount) overrideDivide::SingleShadowMapGeneratorvirtual
~ShadowMapGenerator()=defaultDivide::ShadowMapGeneratorvirtual
~SingleShadowMapGenerator() overrideDivide::SingleShadowMapGenerator