Divide Framework 0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
Divide::RenderPassCuller Member List

This is the complete list of members for Divide::RenderPassCuller, including all inherited members.

EntityFilter enum nameDivide::RenderPassCuller
FilterMask(const PlatformContext &context) noexceptDivide::RenderPassCullerinlineprivatestatic
FrustumCull(const NodeCullParams &params, U16 cullFlags, const SceneGraph &sceneGraph, const SceneState &sceneState, PlatformContext &context, VisibleNodeList<> &nodesOut)Divide::RenderPassCullerstatic
FrustumCull(const PlatformContext &context, const NodeCullParams &params, const U16 cullFlags, const vector< SceneGraphNode * > &nodes, VisibleNodeList<> &nodesOut)Divide::RenderPassCullerstatic
FrustumCullNode(SceneGraphNode *currentNode, const NodeCullParams &params, U16 cullFlags, U8 recursionLevel, VisibleNodeList<> &nodes)Divide::RenderPassCullerprivatestatic
PostCullNodes(const NodeCullParams &params, U16 cullFlags, U32 filterMask, VisibleNodeList<> &nodesInOut)Divide::RenderPassCullerprivatestatic
ToVisibleNodes(const Camera *camera, const vector< SceneGraphNode * > &nodes, VisibleNodeList<> &nodesOut)Divide::RenderPassCullerstatic