Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::AnimationComponent Member List

This is the complete list of members for Divide::AnimationComponent, including all inherited members.

_currentTimeStampDivide::AnimationComponentprotected
_frameIndexDivide::AnimationComponentprotected
_parentTimeStampDivide::AnimationComponentprotected
_playAnimationsDivide::AnimationComponentprotected
AnimationComponent(SceneGraphNode *parentSGN, PlatformContext &context)Divide::AnimationComponentexplicit
AnimationSystemDivide::AnimationComponentfriend
boneCount() constDivide::AnimationComponent
frameCount(U32 animationID) constDivide::AnimationComponent
frameCount() constDivide::AnimationComponentinline
frameIndex() const noexceptDivide::AnimationComponentinline
frameTicked() const noexceptDivide::AnimationComponent
getAnimationByIndex(U32 animationID) constDivide::AnimationComponent
getBoneBuffer() constDivide::AnimationComponent
getCurrentAnimation() constDivide::AnimationComponentinline
GlobalAnimationState(const bool state) noexceptDivide::AnimationComponentinlineprotectedstatic
GlobalAnimationState() noexceptDivide::AnimationComponentinlineprotectedstatic
Parent typedefDivide::AnimationComponentprivate
playAnimation(const string &name)Divide::AnimationComponent
playAnimation(U32 pAnimIndex)Divide::AnimationComponent
playAnimations(const bool state) noexceptDivide::AnimationComponentinline
playAnimations() const noexceptDivide::AnimationComponentinline
playNextAnimation() noexceptDivide::AnimationComponent
playPreviousAnimation() noexceptDivide::AnimationComponent
POINTER_RW(SceneAnimator, animator, nullptr)Divide::AnimationComponent
PROPERTY_R(bool, showSkeleton, false)Divide::AnimationComponent
PROPERTY_R(U32, animationIndex, U32_MAX)Divide::AnimationComponent
PROPERTY_RW(F32, animationSpeed, 1.f)Divide::AnimationComponent
PROPERTY_RW(U32, previousAnimationIndex, U32_MAX)Divide::AnimationComponent
resetTimers() noexceptDivide::AnimationComponent
s_globalAnimationStateDivide::AnimationComponentprotectedstatic
skeletonLines() constDivide::AnimationComponent