Divide Framework 0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
Divide::MotionBlurPreRenderOperator Member List

This is the complete list of members for Divide::MotionBlurPreRenderOperator, including all inherited members.

_blurApplyDivide::MotionBlurPreRenderOperatorprivate
_blurApplyPipelineCmdDivide::MotionBlurPreRenderOperatorprivate
_contextDivide::PreRenderOperatorprotected
_enabledDivide::PreRenderOperatorprotected
_operatorTypeDivide::PreRenderOperatorprotected
_parentDivide::PreRenderOperatorprotected
_screenOnlyDrawDivide::PreRenderOperatorprotected
execute(PlayerIndex idx, const CameraSnapshot &cameraSnapshot, const RenderTargetHandle &input, const RenderTargetHandle &output, GFX::CommandBuffer &bufferInOut) overrideDivide::MotionBlurPreRenderOperatorvirtual
MotionBlurPreRenderOperator(GFXDevice &context, PreRenderBatch &parent)Divide::MotionBlurPreRenderOperatorexplicit
onToggle(bool state)Divide::PreRenderOperatorvirtual
operatorType() const noexceptDivide::PreRenderOperatorinline
parametersChanged() noexceptDivide::MotionBlurPreRenderOperator
prepare(PlayerIndex idx, GFX::CommandBuffer &bufferInOut)Divide::PreRenderOperatorvirtual
PreRenderOperator(GFXDevice &context, PreRenderBatch &parent, FilterType operatorType)Divide::PreRenderOperator
PROPERTY_RW(U8, maxSamples, 16u)Divide::MotionBlurPreRenderOperator
ready() const noexcept overrideDivide::MotionBlurPreRenderOperatorvirtual
reshape(U16 width, U16 height)Divide::PreRenderOperatorvirtual
~MotionBlurPreRenderOperator()Divide::MotionBlurPreRenderOperator
~PreRenderOperator()=defaultDivide::PreRenderOperatorvirtual