_a | Divide::vec4< T > | |
_a1 | Divide::vec4< T > | |
_pad0 | Divide::vec4< T > | |
_pad1 | Divide::vec4< T > | |
_r | Divide::vec4< T > | |
_r1 | Divide::vec4< T > | |
_reg | Divide::vec4< T > | |
_v | Divide::vec4< T > | |
_w | Divide::vec4< T > | |
_w1 | Divide::vec4< T > | |
_x | Divide::vec4< T > | |
_x1 | Divide::vec4< T > | |
a | Divide::vec4< T > | |
b | Divide::vec4< T > | |
ba | Divide::vec4< T > | |
bgr() const noexcept | Divide::vec4< T > | inline |
bgr(const vec3< T > &bgr) noexcept | Divide::vec4< T > | inline |
bottom | Divide::vec4< T > | |
compare(const vec4< U > &v) const noexcept | Divide::vec4< T > | |
compare(const vec4< U > &v, U epsi) const noexcept | Divide::vec4< T > | |
compare(const vec4< U > &v) const noexcept | Divide::vec4< T > | |
compare(const vec4< F32 > &v) const noexcept | Divide::vec4< T > | |
compare(const vec4< U > &v, const U epsi) const noexcept | Divide::vec4< T > | |
depth | Divide::vec4< T > | |
dot(const vec4 &v) const noexcept | Divide::vec4< T > | |
fov | Divide::vec4< T > | |
g | Divide::vec4< T > | |
ga() const noexcept | Divide::vec4< T > | inline |
ga(const vec2< T > ga) noexcept | Divide::vec4< T > | inline |
gb | Divide::vec4< T > | |
gba | Divide::vec4< T > | |
height | Divide::vec4< T > | |
isPerpendicular(const vec4< U > &other, F32 epsilon=EPSILON_F32) const noexcept | Divide::vec4< T > | |
isPerpendicular(const vec4< U > &other, const F32 epsilon) const noexcept | Divide::vec4< T > | |
key | Divide::vec4< T > | |
left | Divide::vec4< T > | |
length() const noexcept | Divide::vec4< T > | inline |
length() const noexcept | Divide::vec4< T > | |
lengthSquared() const noexcept | Divide::vec4< T > | |
lerp(const vec4 &v, T factor) noexcept | Divide::vec4< T > | |
lerp(const vec4 &v, const vec4 &factor) noexcept | Divide::vec4< T > | |
maxComponent() const noexcept | Divide::vec4< T > | |
minComponent() const noexcept | Divide::vec4< T > | |
move | Divide::vec4< T > | |
normalize() noexcept | Divide::vec4< T > | |
normalize() noexcept | Divide::vec4< T > | |
offsetX | Divide::vec4< T > | |
offsetY | Divide::vec4< T > | |
operator const T *() const noexcept | Divide::vec4< T > | inline |
operator T*() noexcept | Divide::vec4< T > | inline |
operator!=(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator!=(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator*(U _f) const noexcept | Divide::vec4< T > | inline |
operator*(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator*(const F32 _f) const noexcept | Divide::vec4< T > | |
operator*(const vec4< F32 > &v) const noexcept | Divide::vec4< T > | |
operator*=(U _f) noexcept | Divide::vec4< T > | inline |
operator*=(const vec4< U > &v) noexcept | Divide::vec4< T > | inline |
operator*=(const F32 _f) noexcept | Divide::vec4< T > | |
operator*=(const vec4< F32 > &v) noexcept | Divide::vec4< T > | |
operator+(U _f) const noexcept | Divide::vec4< T > | inline |
operator+(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator+(const F32 _f) const noexcept | Divide::vec4< T > | |
operator+(const vec4< F32 > &v) const noexcept | Divide::vec4< T > | |
operator+=(U _f) noexcept | Divide::vec4< T > | inline |
operator+=(const vec4< U > &v) noexcept | Divide::vec4< T > | inline |
operator+=(const F32 _f) noexcept | Divide::vec4< T > | |
operator+=(const vec4< F32 > &v) noexcept | Divide::vec4< T > | |
operator-(U _f) const noexcept | Divide::vec4< T > | inline |
operator-() const noexcept | Divide::vec4< T > | inline |
operator-(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator-(const F32 _f) const noexcept | Divide::vec4< T > | |
operator-(const vec4< F32 > &v) const noexcept | Divide::vec4< T > | |
operator-=(U _f) noexcept | Divide::vec4< T > | inline |
operator-=(const vec4< U > &v) noexcept | Divide::vec4< T > | inline |
operator-=(const F32 _f) noexcept | Divide::vec4< T > | |
operator-=(const vec4< F32 > &v) noexcept | Divide::vec4< T > | |
operator/(U _f) const noexcept | Divide::vec4< T > | inline |
operator/(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator/(const F32 _f) const noexcept | Divide::vec4< T > | |
operator/(const vec4< F32 > &v) const noexcept | Divide::vec4< T > | |
operator/=(U _f) noexcept | Divide::vec4< T > | inline |
operator/=(const vec4< U > &v) noexcept | Divide::vec4< T > | inline |
operator/=(const F32 _f) noexcept | Divide::vec4< T > | |
operator/=(const vec4< F32 > &v) noexcept | Divide::vec4< T > | |
operator<(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator<=(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator==(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator==(const vec4< U > &v) const noexcept | Divide::vec4< T > | inline |
operator>(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator>=(const vec4 &v) const noexcept | Divide::vec4< T > | inline |
operator[](U i) noexcept | Divide::vec4< T > | inline |
operator[](U _i) const noexcept | Divide::vec4< T > | inline |
p | Divide::vec4< T > | |
pitch | Divide::vec4< T > | |
projectToNorm(const vec4< T > &direction) | Divide::vec4< T > | |
q | Divide::vec4< T > | |
r | Divide::vec4< T > | |
ra() const noexcept | Divide::vec4< T > | inline |
ra(const vec2< T > ra) noexcept | Divide::vec4< T > | inline |
ratio | Divide::vec4< T > | |
rb() const noexcept | Divide::vec4< T > | inline |
rb(const vec2< T > rb) noexcept | Divide::vec4< T > | inline |
reset() noexcept | Divide::vec4< T > | inline |
rg | Divide::vec4< T > | |
rga() const noexcept | Divide::vec4< T > | inline |
rga(const vec3< T > &rga) noexcept | Divide::vec4< T > | inline |
rgb | Divide::vec4< T > | |
right | Divide::vec4< T > | |
roll | Divide::vec4< T > | |
round() noexcept | Divide::vec4< T > | |
s | Divide::vec4< T > | |
set(const T *v) noexcept | Divide::vec4< T > | inline |
set(T value) noexcept | Divide::vec4< T > | inline |
set(T xIn, T yIn, T zIn, T wIn) noexcept | Divide::vec4< T > | inline |
set(U xIn, U yIn, U zIn, U wIn) noexcept | Divide::vec4< T > | inline |
set(const vec4 &v) noexcept | Divide::vec4< T > | inline |
set(const vec3< T > &v) noexcept | Divide::vec4< T > | inline |
set(const vec3< T > &v, T wIn) noexcept | Divide::vec4< T > | inline |
set(const vec2< T > v) noexcept | Divide::vec4< T > | inline |
set(const vec2< T > v1, const vec2< T > v2) noexcept | Divide::vec4< T > | inline |
sizeX | Divide::vec4< T > | |
sizeY | Divide::vec4< T > | |
swap(vec4 *iv) noexcept | Divide::vec4< T > | |
swap(vec4 &iv) noexcept | Divide::vec4< T > | |
swap(vec4< F32 > *iv) noexcept | Divide::vec4< T > | |
t | Divide::vec4< T > | |
top | Divide::vec4< T > | |
turn | Divide::vec4< T > | |
vec4() noexcept | Divide::vec4< T > | inline |
vec4(T xIn, T yIn, T zIn, T wIn) noexcept | Divide::vec4< T > | inline |
vec4(T xIn, T yIn, T zIn) noexcept | Divide::vec4< T > | inline |
vec4(U xIn, U yIn, U zIn, U wIn) noexcept | Divide::vec4< T > | inline |
vec4(U xIn, U yIn, U zIn) noexcept | Divide::vec4< T > | inline |
vec4(__m128 reg) noexcept | Divide::vec4< T > | inline |
vec4(const SimdVector< T > ®) noexcept | Divide::vec4< T > | inline |
vec4(T value) noexcept | Divide::vec4< T > | inline |
vec4(U value) noexcept | Divide::vec4< T > | inline |
vec4(const T *v) noexcept | Divide::vec4< T > | inline |
vec4(const vec2< T > v) noexcept | Divide::vec4< T > | inline |
vec4(const vec2< T > v, T zIn) noexcept | Divide::vec4< T > | inline |
vec4(const vec2< T > v, T zIn, T wIn) noexcept | Divide::vec4< T > | inline |
vec4(const vec3< T > &v) noexcept | Divide::vec4< T > | inline |
vec4(const vec3< T > &v, T wIn) noexcept | Divide::vec4< T > | inline |
vec4(const vec2< U > v) noexcept | Divide::vec4< T > | inline |
vec4(const vec3< U > &v) noexcept | Divide::vec4< T > | inline |
vec4(const vec4< U > &v) noexcept | Divide::vec4< T > | inline |
w | Divide::vec4< T > | |
width | Divide::vec4< T > | |
x | Divide::vec4< T > | |
xw() const noexcept | Divide::vec4< T > | inline |
xw(const vec2< T > xw) noexcept | Divide::vec4< T > | inline |
xw(T xIn, T wIn) noexcept | Divide::vec4< T > | inline |
xy | Divide::vec4< T > | |
xyw() const noexcept | Divide::vec4< T > | inline |
xyw(const vec3< T > &xyw) noexcept | Divide::vec4< T > | inline |
xyw(T xIn, T yIn, T wIn) noexcept | Divide::vec4< T > | inline |
xyz | Divide::vec4< T > | |
xz() const noexcept | Divide::vec4< T > | inline |
xz(const vec2< T > xz) noexcept | Divide::vec4< T > | inline |
xz(T xIn, T zIn) noexcept | Divide::vec4< T > | inline |
xzw(T xIn, T zIn, T wIn) noexcept | Divide::vec4< T > | inline |
y | Divide::vec4< T > | |
yaw | Divide::vec4< T > | |
yw() const noexcept | Divide::vec4< T > | inline |
yw(const vec2< T > yw) noexcept | Divide::vec4< T > | inline |
yw(T yIn, T wIn) noexcept | Divide::vec4< T > | inline |
yz | Divide::vec4< T > | |
yzw | Divide::vec4< T > | |
z | Divide::vec4< T > | |
zFar | Divide::vec4< T > | |
zNear | Divide::vec4< T > | |
zoom | Divide::vec4< T > | |
zw | Divide::vec4< T > | |
zyx() const noexcept | Divide::vec4< T > | inline |
zyx(const vec3< T > &zyx) noexcept | Divide::vec4< T > | inline |