#include <glResources.h>
Definition at line 71 of file glResources.h.
◆ VAOBufferData
◆ VAOData
◆ VAODivisors
◆ bindingParams() [1/2]
◆ bindingParams() [2/2]
void Divide::VAOBindings::bindingParams |
( |
gl46core::GLuint |
index, |
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const BufferBindingParams & |
newParams |
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) |
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◆ init()
void Divide::VAOBindings::init |
( |
U32 |
maxBindings | ) |
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noexcept |
◆ instanceDivisorFlag() [1/2]
bool Divide::VAOBindings::instanceDivisorFlag |
( |
gl46core::GLuint |
index | ) |
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◆ instanceDivisorFlag() [2/2]
void Divide::VAOBindings::instanceDivisorFlag |
( |
gl46core::GLuint |
index, |
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bool |
perInstanceDivisor |
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) |
| |
◆ _bindings
VAOData Divide::VAOBindings::_bindings |
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private |
◆ _maxBindings
U32 Divide::VAOBindings::_maxBindings = 0u |
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private |
The documentation for this class was generated from the following files:
- G:/Divide-Framework/Source/Platform/Video/RenderBackend/OpenGL/Headers/glResources.h
- G:/Divide-Framework/Source/Platform/Video/RenderBackend/OpenGL/glResources.cpp