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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <GFXShaderData.h>
Classes | |
struct | CamData |
struct | PrevFrameData |
Public Attributes | |
struct Divide::GFXShaderData::CamData | _camData |
struct Divide::GFXShaderData::PrevFrameData | _prevFrameData [Config::MAX_LOCAL_PLAYER_COUNT] |
bool | _camNeedsUpload = true |
Definition at line 42 of file GFXShaderData.h.
struct Divide::GFXShaderData::CamData Divide::GFXShaderData::_camData |
bool Divide::GFXShaderData::_camNeedsUpload = true |
Definition at line 68 of file GFXShaderData.h.
struct Divide::GFXShaderData::PrevFrameData Divide::GFXShaderData::_prevFrameData[Config::MAX_LOCAL_PLAYER_COUNT] |