Divide Framework 0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
Divide::Scene::TimerStruct Struct Reference

Public Attributes

U64 _internalTimer {0u}
 
U64 _internalTimerTotal {0u}
 
const U64 _callbackIntervalUS {0u}
 
const TimerClass _timerClass {TimerClass::GAME_TIME}
 
DELEGATE< void, U64_cbk
 

Detailed Description

Definition at line 311 of file Scene.h.

Member Data Documentation

◆ _callbackIntervalUS

const U64 Divide::Scene::TimerStruct::_callbackIntervalUS {0u}

Definition at line 315 of file Scene.h.

◆ _cbk

DELEGATE<void, U64> Divide::Scene::TimerStruct::_cbk

Definition at line 317 of file Scene.h.

◆ _internalTimer

U64 Divide::Scene::TimerStruct::_internalTimer {0u}

Definition at line 313 of file Scene.h.

◆ _internalTimerTotal

U64 Divide::Scene::TimerStruct::_internalTimerTotal {0u}

Definition at line 314 of file Scene.h.

◆ _timerClass

const TimerClass Divide::Scene::TimerStruct::_timerClass {TimerClass::GAME_TIME}

Definition at line 316 of file Scene.h.


The documentation for this struct was generated from the following file: