Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::IM::ConeDescriptor Struct Referencefinal

#include <IMPrimitiveDescriptors.h>

+ Inheritance diagram for Divide::IM::ConeDescriptor:

Public Attributes

vec3< F32root { VECTOR3_ZERO }
 
vec3< F32direction { WORLD_Y_AXIS }
 
F32 length { 1.f }
 
F32 radius { 2.f }
 
U8 slices { 16u }
 
- Public Attributes inherited from Divide::IM::BaseDescriptor
UColour4 colour { DefaultColours::WHITE }
 
mat4< F32worldMatrix
 
bool noDepth { false }
 
bool noCull { false }
 
bool wireframe { false }
 

Detailed Description

Definition at line 74 of file IMPrimitiveDescriptors.h.

Member Data Documentation

◆ direction

vec3<F32> Divide::IM::ConeDescriptor::direction { WORLD_Y_AXIS }

Definition at line 76 of file IMPrimitiveDescriptors.h.

◆ length

F32 Divide::IM::ConeDescriptor::length { 1.f }

Definition at line 77 of file IMPrimitiveDescriptors.h.

◆ radius

F32 Divide::IM::ConeDescriptor::radius { 2.f }

Definition at line 78 of file IMPrimitiveDescriptors.h.

◆ root

vec3<F32> Divide::IM::ConeDescriptor::root { VECTOR3_ZERO }

Definition at line 75 of file IMPrimitiveDescriptors.h.

◆ slices

U8 Divide::IM::ConeDescriptor::slices { 16u }

Definition at line 79 of file IMPrimitiveDescriptors.h.


The documentation for this struct was generated from the following file: