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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/LightPool.h"
#include "Core/Headers/Kernel.h"
#include "Core/Resources/Headers/ResourceCache.h"
#include "Core/Time/Headers/ProfileTimer.h"
#include "Managers/Headers/ProjectManager.h"
#include "Platform/Video/Headers/GFXDevice.h"
#include "Platform/Video/Shaders/Headers/ShaderProgram.h"
#include "Platform/Video/Textures/Headers/Texture.h"
#include "Platform/File/Headers/FileManagement.h"
#include "Rendering/Camera/Headers/Camera.h"
#include "Rendering/Lighting/ShadowMapping/Headers/ShadowMap.h"
#include "ECS/Components/Headers/SpotLightComponent.h"
#include "ECS/Components/Headers/DirectionalLightComponent.h"
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::anonymous_namespace{LightPool.cpp} |
Functions | |
FORCE_INLINE I32 | Divide::anonymous_namespace{LightPool.cpp}::GetMaxLights (const LightType type) noexcept |