#include <RTAttachment.h>
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| RTAttachment (RenderTarget &parent, const RTAttachmentDescriptor &descriptor) noexcept |
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| ~RTAttachment () |
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Handle< Texture > | texture () const |
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void | setTexture (Handle< Texture > renderTexture, Handle< Texture > resolveTexture) noexcept |
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RenderTarget & | parent () noexcept |
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const RenderTarget & | parent () const noexcept |
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| PROPERTY_R_IW (Handle< Texture >, renderTexture, INVALID_HANDLE< Texture >) |
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| PROPERTY_R_IW (Handle< Texture >, resolvedTexture, INVALID_HANDLE< Texture >) |
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| PROPERTY_RW (U32, binding, 0u) |
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| PROPERTY_RW (bool, changed, false) |
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Definition at line 107 of file RTAttachment.h.
◆ Layout
Enumerator |
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UNDEFINED | |
ATTACHMENT | |
SHADER_READ | |
Definition at line 110 of file RTAttachment.h.
◆ RTAttachment()
◆ ~RTAttachment()
Divide::RTAttachment::~RTAttachment |
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◆ parent() [1/2]
◆ parent() [2/2]
◆ PROPERTY_R_IW() [1/2]
◆ PROPERTY_R_IW() [2/2]
◆ PROPERTY_RW() [1/2]
Divide::RTAttachment::PROPERTY_RW |
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bool |
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changed |
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false |
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◆ PROPERTY_RW() [2/2]
Divide::RTAttachment::PROPERTY_RW |
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U32 |
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binding |
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0u |
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◆ setTexture()
◆ texture()
◆ _attachmentUsage
◆ _descriptor
◆ _parent
The documentation for this class was generated from the following files:
- G:/Divide-Framework/Source/Platform/Video/Buffers/RenderTarget/Headers/RTAttachment.h
- G:/Divide-Framework/Source/Platform/Video/Buffers/RenderTarget/RTAttachment.cpp