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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <ShaderProgram.h>
Public Attributes | |
BaseType< ShaderStageVisibility > | _visibility { to_base( ShaderStageVisibility::NONE ) } |
DescriptorSetBindingType | _type { DescriptorSetBindingType::COUNT } |
U8 | _glBinding { INVALID_TEXTURE_BINDING } |
Definition at line 172 of file ShaderProgram.h.
U8 Divide::ShaderProgram::BindingsPerSet::_glBinding { INVALID_TEXTURE_BINDING } |
Definition at line 176 of file ShaderProgram.h.
DescriptorSetBindingType Divide::ShaderProgram::BindingsPerSet::_type { DescriptorSetBindingType::COUNT } |
Definition at line 175 of file ShaderProgram.h.
BaseType<ShaderStageVisibility> Divide::ShaderProgram::BindingsPerSet::_visibility { to_base( ShaderStageVisibility::NONE ) } |
Definition at line 174 of file ShaderProgram.h.