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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Core/Headers/Hashable.h"
Go to the source code of this file.
Classes | |
struct | Divide::RenderStateBlock |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::TypeUtil |
Macros | |
#define | DVD_RENDER_STATE_BLOCK_H_ |
Functions | |
const char * | Divide::TypeUtil::ComparisonFunctionToString (ComparisonFunction func) noexcept |
const char * | Divide::TypeUtil::StencilOperationToString (StencilOperation op) noexcept |
const char * | Divide::TypeUtil::FillModeToString (FillMode mode) noexcept |
const char * | Divide::TypeUtil::CullModeToString (CullMode mode) noexcept |
ComparisonFunction | Divide::TypeUtil::StringToComparisonFunction (const char *name) noexcept |
StencilOperation | Divide::TypeUtil::StringToStencilOperation (const char *name) noexcept |
FillMode | Divide::TypeUtil::StringToFillMode (const char *name) noexcept |
CullMode | Divide::TypeUtil::StringToCullMode (const char *name) noexcept |
size_t | Divide::GetHash (const RenderStateBlock &block) |
void | Divide::SaveToXML (const RenderStateBlock &block, const std::string &entryName, boost::property_tree::ptree &pt) |
void | Divide::LoadFromXML (const std::string &entryName, const boost::property_tree::ptree &pt, RenderStateBlock &blockInOut) |
#define DVD_RENDER_STATE_BLOCK_H_ |
Definition at line 34 of file RenderStateBlock.h.