Divide Framework 0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
SceneEnvironmentProbePool.cpp File Reference

Go to the source code of this file.

Namespaces

namespace  Divide
 Handle console commands that start with a forward slash.
 
namespace  Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}
 

Variables

constexpr bool Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_AlwaysRefreshSkyLight = false
 
constexpr bool Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_AlwaysProcessFullProbeRefreshPerFrame = false
 
NO_DESTROY Mutex Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_queueLock
 
constexpr U16 Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_IrradianceTextureSize = 64u
 
constexpr U16 Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_LUTTextureSize = 128u
 
NO_DESTROY eastl::queue< U16 > Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_computationQueue
 
NO_DESTROY eastl::set< U16 > Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_computationSet
 
U16 Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_queuedLayer = 0u
 
static SceneEnvironmentProbePool::ComputationStages Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::s_queuedStage = SceneEnvironmentProbePool::ComputationStages::COUNT
 
constexpr I16 Divide::anonymous_namespace{SceneEnvironmentProbePool.cpp}::g_debugViewBase = 10