Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::anonymous_namespace{Terrain.cpp} Namespace Reference

Functions

ResourcePath ClimatesLocation (U8 textureQuality)
 
std::pair< U8, bool > FindOrInsert (const U8 textureQuality, vector< ResourcePath > &container, const ResourcePath &texture, string materialName)
 
vector< U16CreateTileQuadListIB ()
 

Variables

constexpr U16 BYTE_BUFFER_VERSION = 1u
 

Function Documentation

◆ ClimatesLocation()

ResourcePath Divide::anonymous_namespace{Terrain.cpp}::ClimatesLocation ( U8  textureQuality)

Definition at line 35 of file Terrain.cpp.

◆ CreateTileQuadListIB()

vector< U16 > Divide::anonymous_namespace{Terrain.cpp}::CreateTileQuadListIB ( )

Definition at line 67 of file Terrain.cpp.

◆ FindOrInsert()

std::pair< U8, bool > Divide::anonymous_namespace{Terrain.cpp}::FindOrInsert ( const U8  textureQuality,
vector< ResourcePath > &  container,
const ResourcePath texture,
string  materialName 
)

Definition at line 44 of file Terrain.cpp.

Variable Documentation

◆ BYTE_BUFFER_VERSION

constexpr U16 Divide::anonymous_namespace{Terrain.cpp}::BYTE_BUFFER_VERSION = 1u
constexpr

Definition at line 33 of file Terrain.cpp.