Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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FrameListener.cpp
Go to the documentation of this file.
1
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5
6namespace Divide {
10 , _name(name)
11 , _mgr(parent)
12 , _callOrder(callOrder)
13 {
14 _mgr.registerFrameListener(this, callOrder);
15 }
16
18 {
20 }
21} //namespace Divide
virtual ~FrameListener() override
FrameListenerManager & _mgr
FrameListener(const Str< 64 > &name, FrameListenerManager &parent, U32 callOrder)
Either give it a name.
void removeFrameListener(FrameListener *listener)
Remove an existent Frame Listener from our collection.
void registerFrameListener(FrameListener *listener, U32 callOrder)
Register a new Frame Listener to be processed every frame.
Utility class that adds basic GUID management to objects.
Definition: GUIDWrapper.h:44
Handle console commands that start with a forward slash.
Definition: AIProcessor.cpp:7
Project & parent
Definition: DefaultScene.h:41
uint32_t U32