Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::JoystickMapKey Struct Reference

#include <SceneInput.h>

Public Member Functions

bool operator== (const JoystickMapKey &) const =default
 

Public Attributes

U32 _id { 0u }
 
Input::JoystickElementType _element { Input::JoystickElementType::COUNT }
 

Detailed Description

Definition at line 41 of file SceneInput.h.

Member Function Documentation

◆ operator==()

bool Divide::JoystickMapKey::operator== ( const JoystickMapKey ) const
default

Member Data Documentation

◆ _element

Input::JoystickElementType Divide::JoystickMapKey::_element { Input::JoystickElementType::COUNT }

Definition at line 44 of file SceneInput.h.

◆ _id

U32 Divide::JoystickMapKey::_id { 0u }

Definition at line 43 of file SceneInput.h.


The documentation for this struct was generated from the following file: