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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <SceneInput.h>
Public Member Functions | |
bool | operator== (const JoystickMapKey &) const =default |
Public Attributes | |
U32 | _id { 0u } |
Input::JoystickElementType | _element { Input::JoystickElementType::COUNT } |
Definition at line 41 of file SceneInput.h.
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default |
Input::JoystickElementType Divide::JoystickMapKey::_element { Input::JoystickElementType::COUNT } |
Definition at line 44 of file SceneInput.h.
U32 Divide::JoystickMapKey::_id { 0u } |
Definition at line 43 of file SceneInput.h.