#include <ApplicationTimer.h>
Definition at line 49 of file ApplicationTimer.h.
◆ ApplicationTimer()
Divide::Time::ApplicationTimer::ApplicationTimer |
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noexcept |
◆ getFps()
F32 Divide::Time::ApplicationTimer::getFps |
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const |
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inlinenoexcept |
◆ getFrameRateAndTime()
void Divide::Time::ApplicationTimer::getFrameRateAndTime |
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F32 & |
fpsOut, |
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F32 & |
frameTimeOut |
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) |
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inlinenoexcept |
◆ getFrameTime()
F32 Divide::Time::ApplicationTimer::getFrameTime |
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const |
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inlinenoexcept |
◆ PROPERTY_R() [1/3]
Divide::Time::ApplicationTimer::PROPERTY_R |
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F32 |
, |
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speedfactor |
, |
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1. |
0f |
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) |
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◆ PROPERTY_R() [2/3]
Divide::Time::ApplicationTimer::PROPERTY_R |
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string |
, |
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benchmarkReport |
, |
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"" |
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) |
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◆ PROPERTY_R() [3/3]
◆ reset()
void Divide::Time::ApplicationTimer::reset |
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noexcept |
◆ resetFPSCounter()
void Divide::Time::ApplicationTimer::resetFPSCounter |
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inlinenoexcept |
◆ update()
void Divide::Time::ApplicationTimer::update |
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◆ _frameRateHandler
◆ _lastBenchmarkTimeStamp
U64 Divide::Time::ApplicationTimer::_lastBenchmarkTimeStamp = 0UL |
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private |
The documentation for this class was generated from the following files: