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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Graphs/Headers/SceneNode.h"
Go to the source code of this file.
Classes | |
class | Divide::ParticleData |
Container to store data for a given set of particles. More... | |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::Names |
Macros | |
#define | DVD_PARTICLE_DATA_H_ |
Enumerations | |
enum class | Divide::ParticleDataProperties : U8 { Divide::PROPERTIES_POS = toBit(1) , Divide::PROPERTIES_VEL = toBit(2) , Divide::PROPERTIES_ACC = toBit(3) , Divide::PROPERTIES_COLOR = toBit(4) , Divide::PROPERTIES_COLOR_TRANS = toBit(5) , Divide::COUNT = 5 } |
Variables | |
static const char * | Divide::Names::particleDataProperties [] |
#define DVD_PARTICLE_DATA_H_ |
Definition at line 34 of file ParticleData.h.