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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <ParticleEulerUpdater.h>
Public Member Functions | |
ParticleEulerUpdater (PlatformContext &context) noexcept | |
void | update (U64 deltaTimeUS, ParticleData &p) override |
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ParticleUpdater (PlatformContext &context) noexcept | |
virtual void | update (U64 deltaTimeUS, ParticleData &p)=0 |
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PlatformContextComponent (PlatformContext &context) noexcept | |
virtual | ~PlatformContextComponent ()=default |
PlatformContext & | context () noexcept |
const PlatformContext & | context () const noexcept |
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NonCopyable (const NonCopyable &)=delete | |
NonCopyable & | operator= (const NonCopyable &)=delete |
NonCopyable (NonCopyable &&)=default | |
NonCopyable & | operator= (NonCopyable &&)=default |
Public Attributes | |
vec3< F32 > | _globalAcceleration = VECTOR3_ZERO |
Additional Inherited Members | |
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NonCopyable ()=default | |
~NonCopyable ()=default | |
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PlatformContext & | _context |
Definition at line 40 of file ParticleEulerUpdater.h.
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inlinenoexcept |
Definition at line 45 of file ParticleEulerUpdater.h.
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overridevirtual |
Implements Divide::ParticleUpdater.
Definition at line 13 of file ParticleEulerUpdater.cpp.
vec3<F32> Divide::ParticleEulerUpdater::_globalAcceleration = VECTOR3_ZERO |
Definition at line 42 of file ParticleEulerUpdater.h.