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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Namespaces | |
namespace | Callback |
Classes | |
struct | WorkData |
Functions | |
static void | OnThreadCreated () |
static bool | PreProcessMacros (const std::string_view fileName, string &sourceInOut) |
Variables | |
constexpr U8 | g_maxTagCount = 64 |
NO_DESTROY static thread_local WorkData | g_workData |
NO_DESTROY static thread_local fppTag | g_tags [g_maxTagCount] {} |
NO_DESTROY static thread_local fppTag * | g_tagHead = g_tags |
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static |
Definition at line 178 of file ShaderProgram.cpp.
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static |
Definition at line 222 of file ShaderProgram.cpp.
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constexpr |
Definition at line 104 of file ShaderProgram.cpp.
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static |
Definition at line 108 of file ShaderProgram.cpp.
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static |
Definition at line 107 of file ShaderProgram.cpp.
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static |
Definition at line 106 of file ShaderProgram.cpp.