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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <SceneInputActions.h>
Public Member Functions | |
InputActionList () | |
bool | registerInputAction (U16 id, const InputAction &action) |
bool | registerInputAction (U16 id, const DELEGATE< void, InputParams > &action) |
InputAction & | getInputAction (U16 id) |
const InputAction & | getInputAction (U16 id) const |
Protected Attributes | |
hashMap< U16, InputAction > | _inputActions |
InputAction | _noOPAction |
Definition at line 122 of file SceneInputActions.h.
Divide::InputActionList::InputActionList | ( | ) |
Definition at line 20 of file SceneInputActions.cpp.
InputAction & Divide::InputActionList::getInputAction | ( | U16 | id | ) |
Definition at line 39 of file SceneInputActions.cpp.
const InputAction & Divide::InputActionList::getInputAction | ( | U16 | id | ) | const |
Definition at line 49 of file SceneInputActions.cpp.
bool Divide::InputActionList::registerInputAction | ( | U16 | id, |
const DELEGATE< void, InputParams > & | action | ||
) |
Definition at line 35 of file SceneInputActions.cpp.
bool Divide::InputActionList::registerInputAction | ( | U16 | id, |
const InputAction & | action | ||
) |
Definition at line 26 of file SceneInputActions.cpp.
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protected |
Definition at line 132 of file SceneInputActions.h.
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protected |
Definition at line 133 of file SceneInputActions.h.