#include <Input.h>
Definition at line 71 of file Input.h.
union { ... } Divide::Input::JoystickData::@91 |
◆ _data
U32 Divide::Input::JoystickData::_data = 0 |
◆ _dataSigned
I32 Divide::Input::JoystickData::_dataSigned |
◆ _deadZone
I32 Divide::Input::JoystickData::_deadZone = 8000 |
◆ _gamePad
bool Divide::Input::JoystickData::_gamePad = false |
◆ _max
I32 Divide::Input::JoystickData::_max = 0 |
◆ _smallData
U16 Divide::Input::JoystickData::_smallData[2] |
◆ _smallDataSigned
I16 Divide::Input::JoystickData::_smallDataSigned[2] |
The documentation for this struct was generated from the following file:
- G:/Divide-Framework/Source/Platform/Input/Headers/Input.h