Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Material::ShaderData Struct Reference

#include <Material.h>

Public Attributes

Str< 64 > _depthShaderVertSource = "baseVertexShaders"
 
Str< 32 > _depthShaderVertVariant = "BasicLightData"
 
Str< 32 > _shadowShaderVertVariant = "BasicData"
 
Str< 64 > _colourShaderVertSource = "baseVertexShaders"
 
Str< 32 > _colourShaderVertVariant = "BasicLightData"
 
Str< 64 > _depthShaderFragSource = "depthPass"
 
Str< 32 > _depthShaderFragVariant = ""
 
Str< 64 > _colourShaderFragSource = "material"
 
Str< 32 > _colourShaderFragVariant = ""
 

Detailed Description

Definition at line 147 of file Material.h.

Member Data Documentation

◆ _colourShaderFragSource

Str<64> Divide::Material::ShaderData::_colourShaderFragSource = "material"

Definition at line 158 of file Material.h.

◆ _colourShaderFragVariant

Str<32> Divide::Material::ShaderData::_colourShaderFragVariant = ""

Definition at line 159 of file Material.h.

◆ _colourShaderVertSource

Str<64> Divide::Material::ShaderData::_colourShaderVertSource = "baseVertexShaders"

Definition at line 152 of file Material.h.

◆ _colourShaderVertVariant

Str<32> Divide::Material::ShaderData::_colourShaderVertVariant = "BasicLightData"

Definition at line 153 of file Material.h.

◆ _depthShaderFragSource

Str<64> Divide::Material::ShaderData::_depthShaderFragSource = "depthPass"

Definition at line 155 of file Material.h.

◆ _depthShaderFragVariant

Str<32> Divide::Material::ShaderData::_depthShaderFragVariant = ""

Definition at line 156 of file Material.h.

◆ _depthShaderVertSource

Str<64> Divide::Material::ShaderData::_depthShaderVertSource = "baseVertexShaders"

Definition at line 148 of file Material.h.

◆ _depthShaderVertVariant

Str<32> Divide::Material::ShaderData::_depthShaderVertVariant = "BasicLightData"

Definition at line 149 of file Material.h.

◆ _shadowShaderVertVariant

Str<32> Divide::Material::ShaderData::_shadowShaderVertVariant = "BasicData"

Definition at line 150 of file Material.h.


The documentation for this struct was generated from the following file: