Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::DescriptorSetBinding Struct Reference

#include <DescriptorSets.h>

Public Member Functions

bool operator== (const DescriptorSetBinding &) const =default
 

Public Attributes

DescriptorSetBindingData _data {}
 
U16 _shaderStageVisibility { to_base( ShaderStageVisibility::COUNT ) }
 
U8 _slot { 0u }
 

Detailed Description

Definition at line 126 of file DescriptorSets.h.

Member Function Documentation

◆ operator==()

bool Divide::DescriptorSetBinding::operator== ( const DescriptorSetBinding ) const
default

Member Data Documentation

◆ _data

DescriptorSetBindingData Divide::DescriptorSetBinding::_data {}

Definition at line 128 of file DescriptorSets.h.

◆ _shaderStageVisibility

U16 Divide::DescriptorSetBinding::_shaderStageVisibility { to_base( ShaderStageVisibility::COUNT ) }

Definition at line 129 of file DescriptorSets.h.

◆ _slot

U8 Divide::DescriptorSetBinding::_slot { 0u }

Definition at line 130 of file DescriptorSets.h.


The documentation for this struct was generated from the following file: