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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <IMPrimitiveDescriptors.h>
Public Attributes | |
vec3< F32 > | center { VECTOR3_ZERO } |
F32 | radius { 1.f } |
U8 | slices { 8u } |
U8 | stacks { 8u } |
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UColour4 | colour { DefaultColours::WHITE } |
mat4< F32 > | worldMatrix |
bool | noDepth { false } |
bool | noCull { false } |
bool | wireframe { false } |
Definition at line 67 of file IMPrimitiveDescriptors.h.
vec3<F32> Divide::IM::SphereDescriptor::center { VECTOR3_ZERO } |
Definition at line 68 of file IMPrimitiveDescriptors.h.
F32 Divide::IM::SphereDescriptor::radius { 1.f } |
Definition at line 69 of file IMPrimitiveDescriptors.h.
U8 Divide::IM::SphereDescriptor::slices { 8u } |
Definition at line 70 of file IMPrimitiveDescriptors.h.
U8 Divide::IM::SphereDescriptor::stacks { 8u } |
Definition at line 71 of file IMPrimitiveDescriptors.h.