Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Configuration::Debug::Cache Struct Reference

#include <Configuration.h>

Public Attributes

bool enabled = true
 
bool geometry = true
 
bool vegetation = true
 
bool shaders = true
 
bool textureDDS = true
 

Detailed Description

Definition at line 51 of file Configuration.h.

Member Data Documentation

◆ enabled

bool Divide::Configuration::Debug::Cache::enabled = true

Definition at line 53 of file Configuration.h.

◆ geometry

bool Divide::Configuration::Debug::Cache::geometry = true

Definition at line 54 of file Configuration.h.

◆ shaders

bool Divide::Configuration::Debug::Cache::shaders = true

Definition at line 56 of file Configuration.h.

◆ textureDDS

bool Divide::Configuration::Debug::Cache::textureDDS = true

Definition at line 57 of file Configuration.h.

◆ vegetation

bool Divide::Configuration::Debug::Cache::vegetation = true

Definition at line 55 of file Configuration.h.


The documentation for this struct was generated from the following file: