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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <RenderPassCuller.h>
Public Attributes | |
FrustumClipPlanes | _clippingPlanes |
vec4< U16 > | _lodThresholds = {1000u} |
vec3< F32 > | _minExtents = { 0.0f } |
GUIDList | _ignoredGUIDS = {} |
vec3< F32 > | _cameraEyePos |
const Frustum * | _frustum = nullptr |
F32 | _cullMaxDistance = F32_MAX |
I32 | _maxLoD = -1 |
RenderStage | _stage = RenderStage::COUNT |
Definition at line 69 of file RenderPassCuller.h.
Definition at line 74 of file RenderPassCuller.h.
FrustumClipPlanes Divide::NodeCullParams::_clippingPlanes |
Definition at line 70 of file RenderPassCuller.h.
Definition at line 76 of file RenderPassCuller.h.
const Frustum* Divide::NodeCullParams::_frustum = nullptr |
Definition at line 75 of file RenderPassCuller.h.
GUIDList Divide::NodeCullParams::_ignoredGUIDS = {} |
Definition at line 73 of file RenderPassCuller.h.
Definition at line 71 of file RenderPassCuller.h.
I32 Divide::NodeCullParams::_maxLoD = -1 |
Definition at line 77 of file RenderPassCuller.h.
Definition at line 72 of file RenderPassCuller.h.
RenderStage Divide::NodeCullParams::_stage = RenderStage::COUNT |
Definition at line 78 of file RenderPassCuller.h.