Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::MeshNodeData Struct Reference

#include <Mesh.h>

Public Member Functions

bool serialize (ByteBuffer &dataOut) const
 
bool deserialize (ByteBuffer &dataIn)
 

Public Attributes

mat4< F32_transform
 
vector< U32_meshIndices
 Index into Mesh::MeshData.
 
vector< MeshNodeData_children
 
string _name
 

Detailed Description

Definition at line 66 of file Mesh.h.

Member Function Documentation

◆ deserialize()

bool Divide::MeshNodeData::deserialize ( ByteBuffer dataIn)

Definition at line 194 of file Mesh.cpp.

◆ serialize()

bool Divide::MeshNodeData::serialize ( ByteBuffer dataOut) const

Definition at line 182 of file Mesh.cpp.

Member Data Documentation

◆ _children

vector<MeshNodeData> Divide::MeshNodeData::_children

Definition at line 70 of file Mesh.h.

◆ _meshIndices

vector<U32> Divide::MeshNodeData::_meshIndices

Index into Mesh::MeshData.

Definition at line 69 of file Mesh.h.

◆ _name

string Divide::MeshNodeData::_name

Definition at line 71 of file Mesh.h.

◆ _transform

mat4<F32> Divide::MeshNodeData::_transform

Definition at line 68 of file Mesh.h.


The documentation for this struct was generated from the following files: