Rectf _area
holds defined area for the RenderTarget
Texture & getTexture() const override
Divide::SamplerDescriptor _sampler
A Divide sampler hash used for sampling from this texture target.
bool isRenderingInverted() const override
bool isImageryCache() const override
Divide::SamplerDescriptor getSampler() const noexcept
DVDTexture * _CEGUITexture
we use this to wrap _texture so it can be used by the core CEGUI lib.
const Rectf & getArea() const override