#include <Scene.h>
Definition at line 133 of file Scene.h.
◆ _location
SimpleLocation Divide::Scene::DayNightData::_location = { 51.4545f, -2.5879f } |
◆ _resetTime
bool Divide::Scene::DayNightData::_resetTime = true |
◆ _skyInstance
Sky* Divide::Scene::DayNightData::_skyInstance = nullptr |
◆ _speedFactor
F32 Divide::Scene::DayNightData::_speedFactor = 1.0f |
◆ _sunLight
◆ _time
SimpleTime Divide::Scene::DayNightData::_time = { 14u, 30u } |
◆ _timeAccumulatorHour
F32 Divide::Scene::DayNightData::_timeAccumulatorHour = 0.0f |
◆ _timeAccumulatorSec
F32 Divide::Scene::DayNightData::_timeAccumulatorSec = 0.0f |
The documentation for this struct was generated from the following file:
- G:/Divide-Framework/Source/Scenes/Headers/Scene.h