![]() |
Divide Framework 0.1
A free and open-source 3D Framework under heavy development
|
#include <Configuration.h>
Public Attributes | |
U32 | shadowMapResolution = 512u |
U8 | MSAASamples = 0u |
U8 | maxAnisotropicFilteringLevel = 0u |
bool | enableBlurring = false |
bool | enabled = true |
Definition at line 107 of file Configuration.h.
bool Divide::Configuration::ShadowSettings::enableBlurring = false |
Definition at line 112 of file Configuration.h.
bool Divide::Configuration::ShadowSettings::enabled = true |
Definition at line 113 of file Configuration.h.
U8 Divide::Configuration::ShadowSettings::maxAnisotropicFilteringLevel = 0u |
Definition at line 111 of file Configuration.h.
U8 Divide::Configuration::ShadowSettings::MSAASamples = 0u |
Definition at line 110 of file Configuration.h.
U32 Divide::Configuration::ShadowSettings::shadowMapResolution = 512u |
Definition at line 109 of file Configuration.h.