Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Configuration::ShadowSettings Struct Reference

#include <Configuration.h>

+ Inheritance diagram for Divide::Configuration::ShadowSettings:

Public Attributes

U32 shadowMapResolution = 512u
 
U8 MSAASamples = 0u
 
U8 maxAnisotropicFilteringLevel = 0u
 
bool enableBlurring = false
 
bool enabled = true
 

Detailed Description

Definition at line 107 of file Configuration.h.

Member Data Documentation

◆ enableBlurring

bool Divide::Configuration::ShadowSettings::enableBlurring = false

Definition at line 112 of file Configuration.h.

◆ enabled

bool Divide::Configuration::ShadowSettings::enabled = true

Definition at line 113 of file Configuration.h.

◆ maxAnisotropicFilteringLevel

U8 Divide::Configuration::ShadowSettings::maxAnisotropicFilteringLevel = 0u

Definition at line 111 of file Configuration.h.

◆ MSAASamples

U8 Divide::Configuration::ShadowSettings::MSAASamples = 0u

Definition at line 110 of file Configuration.h.

◆ shadowMapResolution

U32 Divide::Configuration::ShadowSettings::shadowMapResolution = 512u

Definition at line 109 of file Configuration.h.


The documentation for this struct was generated from the following file: