#include <ParticleGenerator.h>
Definition at line 40 of file ParticleGenerator.h.
◆ ~ParticleGenerator()
virtual Divide::ParticleGenerator::~ParticleGenerator |
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virtualdefault |
◆ generate()
virtual void Divide::ParticleGenerator::generate |
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Task & |
packagedTasksParent, |
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TaskPool & |
parentPool, |
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U64 |
deltaTimeUS, |
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ParticleData & |
p, |
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U32 |
startIndex, |
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U32 |
endIndex |
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pure virtual |
◆ updateTransform()
void Divide::ParticleGenerator::updateTransform |
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const vec3< F32 > & |
position, |
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const Quaternion< F32 > & |
orientation |
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noexcept |
◆ _sourceOrientation
◆ _sourcePosition
vec3<F32> Divide::ParticleGenerator::_sourcePosition |
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protected |
The documentation for this class was generated from the following files: