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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <PreRenderBatch.h>
Public Types | |
enum class | MapFunctions : U8 { REINHARD , REINHARD_MODIFIED , GT , ACES , UNREAL_ACES , AMD_ACES , GT_DIFF_PARAMETERS , UNCHARTED_2 , COUNT } |
Public Attributes | |
U16 | _width { 1u } |
U16 | _height { 1u } |
F32 | _minLogLuminance { -4.f } |
F32 | _maxLogLuminance { 3.f } |
F32 | _tau { 1.1f } |
F32 | _manualExposureFactor { 1.f } |
MapFunctions | _function { MapFunctions::UNCHARTED_2 } |
Definition at line 46 of file PreRenderBatch.h.
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strong |
Enumerator | |
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REINHARD | |
REINHARD_MODIFIED | |
GT | |
ACES | |
UNREAL_ACES | |
AMD_ACES | |
GT_DIFF_PARAMETERS | |
UNCHARTED_2 | |
COUNT |
Definition at line 48 of file PreRenderBatch.h.
MapFunctions Divide::ToneMapParams::_function { MapFunctions::UNCHARTED_2 } |
Definition at line 69 of file PreRenderBatch.h.
U16 Divide::ToneMapParams::_height { 1u } |
Definition at line 62 of file PreRenderBatch.h.
F32 Divide::ToneMapParams::_manualExposureFactor { 1.f } |
Definition at line 67 of file PreRenderBatch.h.
F32 Divide::ToneMapParams::_maxLogLuminance { 3.f } |
Definition at line 64 of file PreRenderBatch.h.
F32 Divide::ToneMapParams::_minLogLuminance { -4.f } |
Definition at line 63 of file PreRenderBatch.h.
F32 Divide::ToneMapParams::_tau { 1.1f } |
Definition at line 65 of file PreRenderBatch.h.
U16 Divide::ToneMapParams::_width { 1u } |
Definition at line 61 of file PreRenderBatch.h.