Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::IndirectIndexedDrawCommand Struct Reference

#include <GenericDrawCommand.h>

Public Attributes

union {
   U32   indexCount {0u}
 
   U32   vertexCount
 
}; 
 
U32 instanceCount {1u}
 
U32 firstIndex {0u}
 
U32 baseVertex {0u}
 
union {
   U32   baseInstance {0u}
 
   U32   firstInstance
 
}; 
 

Detailed Description

Definition at line 40 of file GenericDrawCommand.h.

Member Data Documentation

◆ 

union { ... } Divide::IndirectIndexedDrawCommand::@95

◆ 

union { ... } Divide::IndirectIndexedDrawCommand::@97

◆ baseInstance

U32 Divide::IndirectIndexedDrawCommand::baseInstance {0u}

Definition at line 54 of file GenericDrawCommand.h.

◆ baseVertex

U32 Divide::IndirectIndexedDrawCommand::baseVertex {0u}

Definition at line 50 of file GenericDrawCommand.h.

◆ firstIndex

U32 Divide::IndirectIndexedDrawCommand::firstIndex {0u}

Definition at line 49 of file GenericDrawCommand.h.

◆ firstInstance

U32 Divide::IndirectIndexedDrawCommand::firstInstance

Definition at line 55 of file GenericDrawCommand.h.

◆ indexCount

U32 Divide::IndirectIndexedDrawCommand::indexCount {0u}

Definition at line 44 of file GenericDrawCommand.h.

◆ instanceCount

U32 Divide::IndirectIndexedDrawCommand::instanceCount {1u}

Definition at line 48 of file GenericDrawCommand.h.

◆ vertexCount

U32 Divide::IndirectIndexedDrawCommand::vertexCount

Definition at line 45 of file GenericDrawCommand.h.


The documentation for this struct was generated from the following file: