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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <GenericDrawCommand.h>
Public Attributes | |
union { | |
U32 indexCount {0u} | |
U32 vertexCount | |
}; | |
U32 | instanceCount {1u} |
U32 | firstIndex {0u} |
U32 | baseVertex {0u} |
union { | |
U32 baseInstance {0u} | |
U32 firstInstance | |
}; | |
Definition at line 40 of file GenericDrawCommand.h.
union { ... } Divide::IndirectIndexedDrawCommand::@95 |
union { ... } Divide::IndirectIndexedDrawCommand::@97 |
U32 Divide::IndirectIndexedDrawCommand::baseInstance {0u} |
Definition at line 54 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::baseVertex {0u} |
Definition at line 50 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::firstIndex {0u} |
Definition at line 49 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::firstInstance |
Definition at line 55 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::indexCount {0u} |
Definition at line 44 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::instanceCount {1u} |
Definition at line 48 of file GenericDrawCommand.h.
U32 Divide::IndirectIndexedDrawCommand::vertexCount |
Definition at line 45 of file GenericDrawCommand.h.