Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::glSamplerObject Class Reference

#include <glSamplerObject.h>

Static Public Member Functions

static gl46core::GLuint Construct (const SamplerDescriptor &descriptor)
 
static void Destruct (gl46core::GLuint &handle)
 

Detailed Description

Definition at line 42 of file glSamplerObject.h.

Member Function Documentation

◆ Construct()

gl46core::GLuint Divide::glSamplerObject::Construct ( const SamplerDescriptor descriptor)
static

Definition at line 37 of file glSamplerOject.cpp.

◆ Destruct()

void Divide::glSamplerObject::Destruct ( gl46core::GLuint &  handle)
static

Definition at line 116 of file glSamplerOject.cpp.


The documentation for this class was generated from the following files: