Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::BufferImplParams Struct Reference

#include <glBufferImpl.h>

Public Member Functions

bool operator== (const BufferImplParams &other) const =default
 

Public Attributes

BufferParams _bufferParams
 
gl46core::GLenum _target { gl46core::GL_NONE }
 
size_t _dataSize {0}
 
bool _useChunkAllocation { false }
 

Detailed Description

Definition at line 43 of file glBufferImpl.h.

Member Function Documentation

◆ operator==()

bool Divide::BufferImplParams::operator== ( const BufferImplParams other) const
default

Member Data Documentation

◆ _bufferParams

BufferParams Divide::BufferImplParams::_bufferParams

Definition at line 45 of file glBufferImpl.h.

◆ _dataSize

size_t Divide::BufferImplParams::_dataSize {0}

Definition at line 47 of file glBufferImpl.h.

◆ _target

gl46core::GLenum Divide::BufferImplParams::_target { gl46core::GL_NONE }

Definition at line 46 of file glBufferImpl.h.

◆ _useChunkAllocation

bool Divide::BufferImplParams::_useChunkAllocation { false }

Definition at line 48 of file glBufferImpl.h.


The documentation for this struct was generated from the following file: