#include <glBufferImpl.h>
Definition at line 43 of file glBufferImpl.h.
◆ operator==()
bool Divide::BufferImplParams::operator== |
( |
const BufferImplParams & |
other | ) |
const |
|
default |
◆ _bufferParams
◆ _dataSize
size_t Divide::BufferImplParams::_dataSize {0} |
◆ _target
gl46core::GLenum Divide::BufferImplParams::_target { gl46core::GL_NONE } |
◆ _useChunkAllocation
bool Divide::BufferImplParams::_useChunkAllocation { false } |
The documentation for this struct was generated from the following file:
- G:/Divide-Framework/Source/Platform/Video/RenderBackend/OpenGL/Buffers/Headers/glBufferImpl.h