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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Headers/RenderPassManager.h"
#include "Core/Headers/Kernel.h"
#include "Core/Headers/Configuration.h"
#include "Core/Headers/PlatformContext.h"
#include "Core/Headers/StringHelper.h"
#include "Core/Resources/Headers/ResourceCache.h"
#include "Core/Time/Headers/ProfileTimer.h"
#include "Editor/Headers/Editor.h"
#include "GUI/Headers/GUI.h"
#include "Geometry/Material/Headers/Material.h"
#include "Managers/Headers/ProjectManager.h"
#include "Platform/Headers/PlatformRuntime.h"
#include "Platform/Video/Headers/GFXDevice.h"
#include "Platform/Video/Headers/GFXRTPool.h"
#include "Platform/Video/Headers/CommandBufferPool.h"
#include "Platform/Video/Textures/Headers/Texture.h"
#include "Platform/Video/Shaders/Headers/ShaderProgram.h"
#include "Rendering/Headers/Renderer.h"
#include "Rendering/PostFX/Headers/PostFX.h"
#include "Rendering/RenderPass/Headers/RenderQueue.h"
#include "Rendering/Lighting/Headers/LightPool.h"
#include "Rendering/Camera/Headers/Camera.h"
#include "Scenes/Headers/SceneEnvironmentProbePool.h"
Go to the source code of this file.
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
Functions | |
void | Divide::SetDefaultDrawDescriptor (RenderPassParams ¶ms) |