Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::ShaderBufferEntry Struct Reference

#include <DescriptorSets.h>

Public Attributes

ShaderBuffer_buffer { nullptr }
 
BufferRange _range {}
 
I32 _queueReadIndex {0u}
 

Detailed Description

Definition at line 104 of file DescriptorSets.h.

Member Data Documentation

◆ _buffer

ShaderBuffer* Divide::ShaderBufferEntry::_buffer { nullptr }

Definition at line 106 of file DescriptorSets.h.

◆ _queueReadIndex

I32 Divide::ShaderBufferEntry::_queueReadIndex {0u}

Definition at line 108 of file DescriptorSets.h.

◆ _range

BufferRange Divide::ShaderBufferEntry::_range {}

Definition at line 107 of file DescriptorSets.h.


The documentation for this struct was generated from the following file: