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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "Platform/Video/Headers/RenderStateBlock.h"
#include "Platform/Video/Headers/BlendingProperties.h"
#include "Platform/Video/Headers/AttributeDescriptor.h"
#include "Platform/Video/Shaders/Headers/ShaderProgramFwd.h"
Go to the source code of this file.
Classes | |
struct | Divide::PipelineDescriptor |
class | Divide::Pipeline |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
Macros | |
#define | DVD_PIPELINE_H_ |
Functions | |
size_t | Divide::GetHash (const PipelineDescriptor &descriptor) |
bool | Divide::operator== (const PipelineDescriptor &lhs, const PipelineDescriptor &rhs) |
bool | Divide::operator!= (const PipelineDescriptor &lhs, const PipelineDescriptor &rhs) |
bool | Divide::operator== (const Pipeline &lhs, const Pipeline &rhs) noexcept |
bool | Divide::operator!= (const Pipeline &lhs, const Pipeline &rhs) noexcept |
#define DVD_PIPELINE_H_ |
Definition at line 34 of file Pipeline.h.