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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include <AudioSensor.h>
Public Member Functions | |
AudioSensor (AIEntity *parentEntity) | |
void | update (U64 deltaTimeUS) override |
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virtual | ~Sensor ()=default |
SensorType | sensorType () const noexcept |
virtual void | update (U64 deltaTimeUS)=0 |
void | updateRange (const vec2< F32 > range) noexcept |
Additional Inherited Members | |
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Sensor (AIEntity *const parentEntity, const SensorType type) noexcept | |
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vec2< F32 > | _range |
min/max | |
SensorType | _type |
AIEntity * | _parentEntity |
Definition at line 41 of file AudioSensor.h.
Divide::AudioSensor::AudioSensor | ( | AIEntity * | parentEntity | ) |
Definition at line 8 of file AudioSensor.cpp.
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overridevirtual |
Implements Divide::AI::Sensor.
Definition at line 13 of file AudioSensor.cpp.