Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::AI::AudioSensor Class Referencefinal

#include <AudioSensor.h>

+ Inheritance diagram for Divide::AI::AudioSensor:

Public Member Functions

 AudioSensor (AIEntity *parentEntity)
 
void update (U64 deltaTimeUS) override
 
- Public Member Functions inherited from Divide::AI::Sensor
virtual ~Sensor ()=default
 
SensorType sensorType () const noexcept
 
virtual void update (U64 deltaTimeUS)=0
 
void updateRange (const vec2< F32 > range) noexcept
 

Additional Inherited Members

- Protected Member Functions inherited from Divide::AI::Sensor
 Sensor (AIEntity *const parentEntity, const SensorType type) noexcept
 
- Protected Attributes inherited from Divide::AI::Sensor
vec2< F32_range
 min/max
 
SensorType _type
 
AIEntity_parentEntity
 

Detailed Description

Definition at line 41 of file AudioSensor.h.

Constructor & Destructor Documentation

◆ AudioSensor()

Divide::AudioSensor::AudioSensor ( AIEntity parentEntity)

Definition at line 8 of file AudioSensor.cpp.

Member Function Documentation

◆ update()

void Divide::AudioSensor::update ( U64  deltaTimeUS)
overridevirtual

Implements Divide::AI::Sensor.

Definition at line 13 of file AudioSensor.cpp.


The documentation for this class was generated from the following files: