Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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AudioSensor.cpp
Go to the documentation of this file.
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5namespace Divide {
6using namespace AI;
7
9 : Sensor(parentEntity, SensorType::AUDIO_SENSOR)
10{
11}
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13void AudioSensor::update([[maybe_unused]] const U64 deltaTimeUS) {
14}
15
16} // namespace Divide
Based on OgreCrowd.
Definition: AIEntity.h:60
void update(U64 deltaTimeUS) override
Definition: AudioSensor.cpp:13
AudioSensor(AIEntity *parentEntity)
Definition: AudioSensor.cpp:8
SensorType
Definition: Sensor.h:39
Handle console commands that start with a forward slash.
Definition: AIProcessor.cpp:7
uint64_t U64