Divide Framework
0.1
A free and open-source 3D Framework under heavy development
Loading...
Searching...
No Matches
AudioSensor.cpp
Go to the documentation of this file.
1
2
3
#include "
Headers/AudioSensor.h
"
4
5
namespace
Divide
{
6
using namespace
AI;
7
8
AudioSensor::AudioSensor
(
AIEntity
*
const
parentEntity)
9
:
Sensor
(parentEntity,
SensorType
::
AUDIO_SENSOR
)
10
{
11
}
12
13
void
AudioSensor::update
([[maybe_unused]]
const
U64
deltaTimeUS) {
14
}
15
16
}
// namespace Divide
AudioSensor.h
Divide::AI::AIEntity
Based on OgreCrowd.
Definition:
AIEntity.h:60
Divide::AI::AudioSensor::update
void update(U64 deltaTimeUS) override
Definition:
AudioSensor.cpp:13
Divide::AI::AudioSensor::AudioSensor
AudioSensor(AIEntity *parentEntity)
Definition:
AudioSensor.cpp:8
Divide::AI::Sensor
Definition:
Sensor.h:46
Divide::AI::SensorType
SensorType
Definition:
Sensor.h:39
Divide::AI::SensorType::AUDIO_SENSOR
@ AUDIO_SENSOR
Divide
Handle console commands that start with a forward slash.
Definition:
AIProcessor.cpp:7
Divide::U64
uint64_t U64
Definition:
PlatformDataTypes.h:47
Source
AI
Sensors
AudioSensor.cpp
Generated on Fri May 17 2024 16:59:49 for Divide Framework by
1.9.6