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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Go to the source code of this file.
Classes | |
struct | Divide::GFXShaderData |
struct | Divide::GFXShaderData::CamData |
struct | Divide::GFXShaderData::PrevFrameData |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
Macros | |
#define | DVD_HARDWARE_VIDEO_GFX_SHADER_DATA_H_ |
Functions | |
F32 | Divide::AspectRatio (const GFXShaderData::CamData &dataIn) noexcept |
vec2< F32 > | Divide::CameraZPlanes (const GFXShaderData::CamData &dataIn) noexcept |
F32 | Divide::FoV (const GFXShaderData::CamData &dataIn) noexcept |
bool | Divide::ValidateGPUDataStructure () noexcept |
#define DVD_HARDWARE_VIDEO_GFX_SHADER_DATA_H_ |
Definition at line 34 of file GFXShaderData.h.