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Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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#include "config.h"
#include "Light.h"
#include "Scenes/Headers/SceneComponent.h"
#include "Core/Headers/PlatformContextComponent.h"
#include "Managers/Headers/FrameListenerManager.h"
Go to the source code of this file.
Classes | |
class | Divide::LightPool |
struct | Divide::LightPool::LightProperties |
struct | Divide::LightPool::PointShadowProperties |
struct | Divide::LightPool::SpotShadowProperties |
struct | Divide::LightPool::CSMShadowProperties |
struct | Divide::LightPool::ShadowProperties |
struct | Divide::LightPool::ShadowLightList |
struct | Divide::LightPool::MovingVolume |
struct | Divide::LightPool::SceneData |
Namespaces | |
namespace | Divide |
Handle console commands that start with a forward slash. | |
namespace | Divide::Time |
Macros | |
#define | DVD_LIGHT_POOL_H_ |
Functions | |
Divide::FWD_DECLARE_MANAGED_CLASS (ShaderBuffer) | |
Divide::FWD_DECLARE_MANAGED_CLASS (LightPool) | |
#define DVD_LIGHT_POOL_H_ |
Definition at line 34 of file LightPool.h.