Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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Divide::Input::MouseMoveEvent Struct Referencefinal

#include <InputAggregatorInterface.h>

+ Inheritance diagram for Divide::Input::MouseMoveEvent:

Public Member Functions

 MouseMoveEvent (DisplayWindow *sourceWindow, U8 deviceIndex, bool wheelEvent) noexcept
 
- Public Member Functions inherited from Divide::Input::MouseEvent
 MouseEvent (DisplayWindow *sourceWindow, U8 deviceIndex) noexcept
 
const MouseStatestate () const noexcept
 
 PROPERTY_RW (bool, inScenePreviewRect, false)
 
- Public Member Functions inherited from Divide::Input::InputEvent
 InputEvent (DisplayWindow *sourceWindow, U8 deviceIndex) noexcept
 

Public Attributes

const bool _wheelEvent { false }
 
- Public Attributes inherited from Divide::Input::InputEvent
U8 _deviceIndex = 0
 
DisplayWindow_sourceWindow = nullptr
 

Friends

class Attorney::MouseEventKernel
 

Additional Inherited Members

- Protected Attributes inherited from Divide::Input::MouseEvent
MouseState _state
 

Detailed Description

Definition at line 89 of file InputAggregatorInterface.h.

Constructor & Destructor Documentation

◆ MouseMoveEvent()

Divide::Input::MouseMoveEvent::MouseMoveEvent ( DisplayWindow sourceWindow,
U8  deviceIndex,
bool  wheelEvent 
)
explicitnoexcept

Definition at line 72 of file InputAggregatorInterface.cpp.

Friends And Related Function Documentation

◆ Attorney::MouseEventKernel

friend class Attorney::MouseEventKernel
friend

Definition at line 91 of file InputAggregatorInterface.h.

Member Data Documentation

◆ _wheelEvent

const bool Divide::Input::MouseMoveEvent::_wheelEvent { false }

Definition at line 95 of file InputAggregatorInterface.h.


The documentation for this struct was generated from the following files: