#include <Scene.h>
Definition at line 491 of file Scene.h.
◆ addSceneGraphToLoad()
static void Divide::Attorney::SceneGraph::addSceneGraphToLoad |
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Scene * |
scene, |
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const XML::SceneNode && |
rootNode |
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) |
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inlinestaticprivate |
◆ getEnvProbes()
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inlinestaticprivatenoexcept |
◆ getLightPool()
static LightPool * Divide::Attorney::SceneGraph::getLightPool |
( |
Scene * |
scene | ) |
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inlinestaticprivatenoexcept |
◆ onNodeDestroy()
static void Divide::Attorney::SceneGraph::onNodeDestroy |
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Scene * |
scene, |
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SceneGraphNode * |
node |
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) |
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inlinestaticprivate |
◆ Divide::SceneGraph
The documentation for this class was generated from the following file:
- G:/Divide-Framework/Source/Scenes/Headers/Scene.h