Divide Framework 0.1
A free and open-source 3D Framework under heavy development
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RenderPassCuller.h File Reference

Go to the source code of this file.

Classes

struct  Divide::GUIDList
 
struct  Divide::NodeCullParams
 
struct  Divide::VisibleNode
 
struct  Divide::VisibleNodeList< T, N >
 
struct  Divide::RenderPassCuller
 

Namespaces

namespace  Divide
 Handle console commands that start with a forward slash.
 

Macros

#define DVD_RENDER_PASS_CULLER_H_
 

Typedefs

using Divide::FeedBackContainer = vector< VisibleNode >
 

Enumerations

enum class  Divide::CullOptions : U16 {
  Divide::CULL_STATIC_NODES = toBit(1) , Divide::CULL_DYNAMIC_NODES = toBit(2) , Divide::CULL_AGAINST_CLIPPING_PLANES = toBit(3) , Divide::CULL_AGAINST_FRUSTUM = toBit(4) ,
  Divide::CULL_AGAINST_LOD = toBit(5) , Divide::DEFAULT_CULL_OPTIONS = CULL_AGAINST_CLIPPING_PLANES | CULL_AGAINST_FRUSTUM | CULL_AGAINST_LOD
}
 

Macro Definition Documentation

◆ DVD_RENDER_PASS_CULLER_H_

#define DVD_RENDER_PASS_CULLER_H_

Definition at line 34 of file RenderPassCuller.h.