#include <SSRPreRenderOperator.h>
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| SSRPreRenderOperator (GFXDevice &context, PreRenderBatch &parent) |
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| ~SSRPreRenderOperator () |
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bool | execute (PlayerIndex idx, const CameraSnapshot &cameraSnapshot, const RenderTargetHandle &input, const RenderTargetHandle &output, GFX::CommandBuffer &bufferInOut) override |
| Return true if we rendered into "output".
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void | reshape (U16 width, U16 height) override |
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void | parametersChanged () |
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bool | ready () const noexcept override |
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| PreRenderOperator (GFXDevice &context, PreRenderBatch &parent, FilterType operatorType) |
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virtual | ~PreRenderOperator ()=default |
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virtual bool | execute (PlayerIndex idx, const CameraSnapshot &cameraSnapshot, const RenderTargetHandle &input, const RenderTargetHandle &output, GFX::CommandBuffer &bufferInOut) |
| Return true if we rendered into "output".
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virtual void | reshape (U16 width, U16 height) |
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virtual void | prepare (PlayerIndex idx, GFX::CommandBuffer &bufferInOut) |
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FilterType | operatorType () const noexcept |
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virtual void | onToggle (bool state) |
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virtual bool | ready () const noexcept |
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Definition at line 42 of file SSRPreRenderOperator.h.
◆ SSRPreRenderOperator()
◆ ~SSRPreRenderOperator()
Divide::SSRPreRenderOperator::~SSRPreRenderOperator |
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◆ execute()
◆ onToggle()
void Divide::SSRPreRenderOperator::onToggle |
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const bool |
state | ) |
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inlineoverrideprotectedvirtual |
◆ parametersChanged()
void Divide::SSRPreRenderOperator::parametersChanged |
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◆ prepare()
◆ ready()
bool Divide::SSRPreRenderOperator::ready |
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const |
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overridevirtualnoexcept |
◆ reshape()
void Divide::SSRPreRenderOperator::reshape |
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U16 |
width, |
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U16 |
height |
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) |
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overridevirtual |
◆ _cachedZPlanes
◆ _constantsDirty
bool Divide::SSRPreRenderOperator::_constantsDirty = true |
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private |
◆ _pipelineCmd
◆ _projToPixelBasis
mat4<F32> Divide::SSRPreRenderOperator::_projToPixelBasis |
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private |
◆ _ssrShader
◆ _stateChanged
bool Divide::SSRPreRenderOperator::_stateChanged = false |
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private |
◆ _uniforms
The documentation for this class was generated from the following files: